#ifndef GRIP_BITMAP_H
#define GRIP_BITMAP_H
#include "POB-EYE.h"
const UInt8 grip_bitmap[478]={2,0,151,0,41,75,0,14,0,4,0,0,0,0,104,169,0,104,169,0,120,169,0,80,169,0,20,169,0,150,169,104,150,169,106,150,169,110,150,169,
102,150,137,118,150,153,86,150,145,22,150,149,22,150,149,110,150,169,110,150,169,110,150,169,110,150,169,110,150,169,110,150,169,110,150,169,110,150,169,110,
150,169,110,150,169,110,150,169,0,0,0,0,0,0,0,0,0,150,150,151,150,151,87,150,151,87,150,135,87,150,175,87,150,235,87,150,0,87,151,0,
87,149,0,87,145,0,87,153,0,119,137,0,103,169,0,111,233,0,107,233,0,107,145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,
145,0,87,145,0,87,145,0,87,145,0,87,145,0,87,150,150,151,150,150,151,150,150,151,0,59,0,4,0,0,0,0,0,0,0,0,0,0,0,118,
0,0,0,0,137,137,0,0,104,0,121,0,0,111,0,101,0,0,109,0,109,0,0,97,0,107,0,0,121,0,104,0,0,121,0,104,0,0,121,0,
104,0,0,73,0,0,233,0,73,0,0,233,0,73,0,0,233,0,73,0,0,233,0,73,0,0,233,0,121,0,104,0,0,121,0,104,0,0,121,0,
104,0,0,97,0,107,0,0,109,0,109,0,0,111,0,101,0,0,104,0,121,0,0,0,137,137,0,0,0,118,0,0,0,0,102,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,150,150,150,150,169,150,150,150,150,169,150,137,150,150,169,150,118,118,150,169,151,150,134,150,169,144,150,
154,150,169,146,150,146,150,169,158,150,148,150,169,134,150,151,150,169,134,150,151,150,169,134,150,151,150,169,182,150,150,22,169,182,150,150,22,169,182,150,
150,22,169,182,150,150,22,169,182,150,150,22,169,134,150,151,150,169,134,150,151,150,169,134,150,151,150,169,158,150,148,150,169,146,150,146,150,169,144,150,
154,150,169,151,150,134,150,169,150,118,118,150,169,150,137,150,150,169,150,153,150,150,169,150,150,150,150,169,150,150,150,150,169,150,150,150,150,169,
};


#define IDB_SEARCHFORM 0
#define IDB_SEARCHBALL2 1



#endif

